Hello! I’d just like to share what I have in store for Space Shooter X in the near future. An XNA version that will work with Windows Phone 7 is currently under development. The windows Phone 8 version was developed using MonoGame framework. So far, code refactoring has been rather straight forward. Apart from the
As a start-up, one man indie developer, my marketing budget is basically non-existence. Therefore I think it’s important to find ways to promote the game effectively without costing much. Improving the game play and balance is a good start. I often recruited my nieces who are between 8 to 16 years old and asked them
Space Shooter X version 1.3 is now completed. It includes many enhancements and exciting new features. The addition of World Ranking and Country Ranking as a replacement to the one global ranking in the previous version will, I hope increase the replay value of the game. Now you can see your global ranking and your
It’s Sunday and I should not be working today. I usually tried to force myself not to do any programming on Sunday, ideally a self imposed weekends so not to burn myself out. But this idea has been bugging me since last night and I justified the working by looking at its potential future rewards.
Howdy! We are setting up the website/blog for Borneo Mobile. Posts from this blog will also auto published to our Facebook, Twitter and Google+ account. So if you are reading this from those social media sites, you can visit our website directly at http://www.borneomobile.com.